#ifndef __MEDIUM_GUNPOWDER_KEG_BLOCK_H__
#define __MEDIUM_GUNPOWDER_KEG_BLOCK_H__

#include "GunpowderKegBlock.h"

namespace PocketSurvival
{
    // 中型火药桶
    class MediumGunpowderKegBlock : public GunpowderKegBlock
    {
    public:
        static constexpr int32_t Index()
        {
            return 106;
        }
        MediumGunpowderKegBlock();
        virtual int32_t getIndex() override; 
        virtual const std::string &getBlockName() override;
    };

    inline MediumGunpowderKegBlock::MediumGunpowderKegBlock() : GunpowderKegBlock(GunpowderKegType::Medium) {}

} // namespace PocketSurvival

#endif
